Gym Patching
Patching Sections - Gym
Patching Sections - Gym
From (Left Side)
From (Left Side)
I/O
I/O
DL251
DL251
- Row A - Subsnake "A" - extra long subsnake, only used on special occasions.
- Row B - Subsnake "B" -
- Row C - Subsnake "C" -
- Row D - Subsnake "D" - Drums subsnake
*Though the subsnakes have 12 inputs, only the first 8 inputs are connected to the system.*
- Row E
- 1-2 - SR floor inputs
- 3-4 - SL floor inputs
- 5-8 - WRLS 1-4
- Row F - WRLS 5-12
AES50
AES50
- Dante Input Patching (More on the Dante Patching page). These are primarily used for Tape Returns and MultiTrack inputs.
Control Surface IO
Control Surface IO
- Inputs on the back of the console. These are primarily used for playback inputs.
Monitor/AES3
Monitor/AES3
- Inputs on the back of the console that are meant for monitoring/talkback.
Busses
Busses
- This section allows for the busses to be patched to an output, whether Auxes, Matricies, or Masters.
Direct Out
Direct Out
- Direct outs of each channel.
Ins. Sends
Ins. Sends
- Sends to inserts. We do not use these.
Effects
Effects
Mon
Mon
- Monitor sends.
To (Right Side)
To (Right Side)
I/O
I/O
DL251
DL251
- Sends to Aviom channels.
AES50
AES50
- Dante Output Patching (More on the Dante Patching page). These are primarily used for sending audio to other consoles and computers via the Dante Network.
Control Surface IO
Control Surface IO
- Outputs on the back of the console. These are primarily used to feed various amps for the mains, subs, fills, etc.
Monitor/AES3
Monitor/AES3
- Outputs on the back of the console. These are primarily used to feed various amps for the mains, subs, fills, etc.
Inputs
Inputs
- Allows for patching to each input channel on the console.
- The lower part of each input allows for Tape Returns to be patched. (See Virtual Sound Check for more.)
Dir. In
Dir. In
- Direct Ins to